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aiturk-hermes-ide/apps/desktop/e2e/unread-dot-restart.spec.ts
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TypeScript

/**
* E2E test for PERSISTED unread state — the green "Finished — unread" dot
* must survive an app restart.
*
* Regression coverage for the reset-on-restart bug: the unread flag used to
* live only in the in-memory `$unreadFinishedSessionIds` atom, so closing and
* reopening the desktop app grayed out every green dot. The persisted layer
* (src/store/session-unread.ts) now rebuilds the dot from localStorage-backed
* finish markers + seen-count watermarks.
*
* The scenario uses TWO sessions on purpose: with a single session the app
* can reopen straight into it after a restart, which acks the session (the
* user is looking at it) and would mask the dot. Session A finishes in the
* background while session B is the selected one; the restart reopens into
* B, so A's dot is observable.
*
* 1. Session A: start a turn, hold its stream open.
* 2. Session B: new session, send a message, let it finish while SELECTED.
* 3. Release A's stream → its background finish paints A's green dot.
* 4. QUIT the app, relaunch on the SAME sandbox → A's dot must still be
* there (previously it was lost).
* 5. Open session A → dot clears.
* 6. Restart once more → the cleared state must persist too (no zombie dot).
*
* Prerequisite: `npm run build` must have been run so dist/ exists.
*/
import { expect, type Page, test } from '@playwright/test'
import { type ElectronApplication } from '@playwright/test'
import {
buildAppEnv,
launchDesktop,
type MockBackendFixture,
setupMockBackend,
waitForAppReady,
} from './fixtures'
import { restartMockServer } from './mock-server'
/** Finished-unread dot aria-label (from i18n en.ts). */
const UNREAD_DOT_LABEL = 'Finished — unread'
/** Held prompt — the mock pauses this stream until we release it, so the
* turn is deterministically still running when we switch away. */
const HELD_PROMPT = 'E2E unread restart: hold this stream until released.'
/** Second session's prompt — completes normally while selected. */
const SECOND_PROMPT = 'E2E unread restart: second session, read while open.'
const unreadDots = (page: Page) => page.locator(`[aria-label="${UNREAD_DOT_LABEL}"]`)
async function sendMessage(page: Page, text: string): Promise<void> {
const composer = page.locator('[contenteditable="true"]').first()
await composer.waitFor({ state: 'visible', timeout: 15_000 })
await composer.click()
await composer.type(text, { delay: 5 })
await page.keyboard.press('Enter')
}
test.describe('unread dot survives app restart', () => {
test.describe.configure({ mode: 'serial' })
// Three full app boots in one scenario — give it more than the global 90s.
test.setTimeout(300_000)
let fixture: MockBackendFixture
let app: ElectronApplication
let page: Page
test.beforeAll(async () => {
restartMockServer()
fixture = await setupMockBackend({
mockServer: { holdFirstStreamForPrompt: HELD_PROMPT },
})
app = fixture.app
page = fixture.page
await waitForAppReady(fixture, 120_000)
})
test.afterAll(async () => {
// The fixture's own app handle may already be closed by the restart
// steps — close whatever is current, then drop the sandbox + mock.
try {
await app?.close()
} catch {
// already closed
}
fixture?.mock.close()
fixture?.sandbox.cleanup()
})
/** Relaunch the desktop app against the SAME sandbox (same userData →
* same localStorage, same HERMES_HOME → same session store). */
async function restartApp(): Promise<void> {
await app.close()
const relaunched = await launchDesktop(buildAppEnv(fixture.sandbox))
app = relaunched.app
page = relaunched.page
await waitForAppReady({ ...fixture, app, page }, 120_000)
}
test('green dot persists across restart and its clear persists too', async () => {
// ── 1. Session A: start a turn whose stream the mock holds open ────
await sendMessage(page, HELD_PROMPT)
await fixture.mock.waitForHeldStream()
// ── 2. Session B: complete a turn while SELECTED (stays read) ──────
await page.locator('button:has-text("New session")').first().click()
await sendMessage(page, SECOND_PROMPT)
// B's reply lands in the open transcript — this session is "read".
await page.waitForFunction(
() => (document.body.textContent ?? '').includes('Hello from the mock inference server'),
undefined,
{ timeout: 30_000 },
)
// ── 3. Release A's stream → background finish paints A's dot ──────
fixture.mock.releaseHeldStream()
await expect
.poll(() => unreadDots(page).count(), {
timeout: 30_000,
message: 'green unread dot should appear after the background finish',
})
.toBeGreaterThan(0)
// ── 4. Restart the app — the dot must survive ──────────────────────
// The app reopens into session B (or a fresh draft), NOT session A, so
// A's dot is observable rather than being acked by the route restore.
await restartApp()
await expect
.poll(() => unreadDots(page).count(), {
timeout: 60_000,
message: 'green unread dot should be rebuilt from persisted state after restart',
})
.toBeGreaterThan(0)
// ── 5. Open session A — the dot clears ─────────────────────────────
// The dot sits inside A's sidebar row button; click that row.
await unreadDots(page)
.first()
.locator('xpath=ancestor::button[1]')
.click()
await expect
.poll(() => unreadDots(page).count(), {
timeout: 15_000,
message: 'opening the session should clear its unread dot',
})
.toBe(0)
// ── 6. Restart again — the CLEARED state must persist as well ──────
await restartApp()
// Give the sidebar a moment to load rows, then assert no dot returns.
await page.waitForSelector('[data-slot="sidebar"]', { timeout: 60_000 })
await page.waitForTimeout(5_000)
expect(await unreadDots(page).count(), 'acked session must stay read after restart').toBe(0)
})
})